New feature: Adjust line and point thickness and label size

Issue #244 resolved
Felix Ulber created an issue

Hi,

Without having an exact idea how this could look like, I just wanted to raise a discussion about how things get drawn. Atm line thickness and size of points and labels seems to be absolute, causing huge/thick items with small pieces and tiny/hard to pick items at normal/big pieces when viewed framed.

Would it make sense to make this absolute, independent from zoom factor, and maybe adjustable as kind of "view/display parameters".

Would it also make sense to have rulers in the drawing view? - I know that this actually gets important only in detail and layout.

Comments (12)

  1. Roman Telezhynskyi repo owner

    It is just broken feature. We have

    qreal VDrawTool::factor = 1;
    

    variable that must help scale each object. But need more play with this feature.

    Actually i even thought about deletion this variable because this feature doesn't work how i want.

  2. David Arnold

    Another temporary solution is querying the .val file with a regular expression, the rsult is you can put the mx and my values at let's say a distance of 60, so they are out of sight and replaced by noisy lines. but those noise lines at least are not clickable...

    Capture.PNG

  3. Roman Telezhynskyi repo owner

    David, just take some time and find how to toggle labels in the code. Or wait my solution. Because your hacks just hacks. And right now i see them more like spam here in issue tickets. No one will see them and no one will use them. But i must agree with you. The problem exist. Just don't spam anymore.

  4. David Arnold

    Ok, sorry, I thought it might solve someone's problem and therefore be useful as a quick and dirty workaround until you find the time for this... Sry again, feel free to delete my comments.

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